Hey everyone! Welcome to Warnament Dev Updates! Warnament is a grand strategy game, made by a solo dev Denis Makhortov. It is as deep as classic games in the genre, but only takes minutes to get into action. You can play out historic scenarios or create your own: take control of a nation on a global map and take it to glory by taking over territories and achieving military, technical, cultural, or political advantage. It is a spiritual successor to Cold Path, another game with a similar philosophy.
Written by: Denis Makhortov / Editor: Georgii Kurgan
Do you know there's a Warnament Demo on Steam now? Have you played our demo? Seriously, we think it'd be mighty fine if you played our demo, and then play it some more. We got Luxembourg, remember?
Okay, we didn't want to come off as pushy, but we hope you can understand: you (normally) only release a demo once, so it's hard for us to think/talk about anything else. So we're gonna talk about how we are improving the demo, so you could play a better demo!
One thing that's cool about having a closed beta test (which you can totally become a part of) is that it gives a dev a lot of feedback to improve the game upon. One of the little tweaks we introduced is that now you must have an excel of at least 400 troops (or 1 tank) to annex a province. So if there's a unit of 9000 enemy troops in the area, you'd need over 9000 soldiers of your own, 9400+, to be precise.
But there's good news, too! Chemical weaponry has been reinforced and now destroys up to 40% of enemy's infantry: the exact number depends on whether there's a Fortress in the province and the type of landscape:
Or you can just include the mass production of tanks into your country's political philosophy. Because seriously, why select Totalitarism of Revanchism when you can get yourself an army of roaring death machines:
Some work has been done over the Technology Tree, too. Naturally, we've had to cut off some not-so-polished features for the demo, leaving only those we were sure about:
We'd like our demo players to really feel comfortable, so we continue working on the interface of the Tech Tree, even after the demo has been put out on Steam. For example, now you can see all the benefits of a technology you're about to put your country's brightest scientific minds to:
In other news: we've been improving the AI of the bots for some time now, and they're becoming more witty by day. They're full of surprises: while we were making screenshots for this piece, one of them has reformed Italy into the good ol’ Roman Empire:
Perhaps, there's still much work to do to make the bots inherit a more modern political mindframe, but at least they're fun to interact with!
Next Stop: Steam Next Fest
We're very excited for the next week, as we're going to showcase Warnament during the glorious Steam Next! If you're reading this, you probably already hyped about Warnament, but here's a friendly reminder of the best action you can take to support us:
You're also so very welcome to join us during our live stream next Tuesday & Thursday! Just head to the Warnament page on Steam on the day at 9 am PST / 6 pm CET, and say hi or ask any Warnament-related questions.
And please don't restrain yourself from sharing a link to Warnament with your friends! Remember: we've got multiplayer on the way (which is already in testing), so it'd be great to have some Warnament buddies around to divide the world with.
And once the Fest is over, there're new features to be added to the beta (we've mentioned them some of them before). See you next month with more exciting news!
oyun mükemmel 10 saatim şimdiden 3 dünya savaşı modu eklense mükemmel olur onile olduğu zaman çok saracaktır eminim oldu
The game is perfect. My 10 hours will be perfect if 3 world war modes are added already, I'm sure it will wrap up a lot when it's on.
Смогут ли обычные игроки создавать сервера в мультиплеере для игр с друзьями? Или вы оставите локальные сервера, как в Cold Path?